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https://github.com/qwerfd2/Groove_Coaster_2_Server.git
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52 lines
1.3 KiB
JSON
52 lines
1.3 KiB
JSON
[
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{
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"id": 1,
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"name": "FOLLOW",
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"effect": "Change up to 10 MISS results to GOOD. *Consumed upon use."
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},
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{
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"id": 2,
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"name": "UNUSED",
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"effect": "Unused item. *Consumed upon use."
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},
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{
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"id": 3,
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"name": "CHANGE",
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"effect": "Turns Flicks into Tap TARGETS. *Consumed upon use."
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},
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{
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"id": 4,
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"name": "VISIBLE",
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"effect": "Displays AD-LIB timing hints. *Consumed upon use."
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},
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{
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"id": 5,
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"name": "MIRROR",
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"effect": "The game screen will be flipped horizontally. *Consumed upon use."
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},
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{
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"id": 6,
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"name": "JUST",
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"effect": "Everything but GREAT timing will be counted as a MISS. *Consumed upon use."
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},
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{
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"id": 7,
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"name": "HIDDEN",
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"effect": "Targets disappear as they get closer to your AVATAR. *Consumed upon use."
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},
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{
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"id": 8,
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"name": "SUDDEN",
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"effect": "Targets are not visible until just before they reach your AVATAR. *Consumed upon use."
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},
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{
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"id": 9,
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"name": "STEALTH",
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"effect": "TARGETS are completely invisible. *Consumed upon use."
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},
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{
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"id": 10,
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"name": "NO WAY",
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"effect": "Your AVATAR's path is invisible. *Consumed upon use."
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}
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] |