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https://github.com/RedDeadDepresso/KKAFIO.git
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90
util/config.py
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90
util/config.py
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import sys
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import json
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import os
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from util.logger import Logger
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class Config:
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def __init__(self, config_file):
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Logger.log_info("SCRIPT", "Initializing config module")
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self.config_file = config_file
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self.ok = False
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self.initialized = False
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self.config_data = None
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self.changed = False
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self.read()
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def read(self):
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backup_config = self._deepcopy_dict(self.__dict__)
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try:
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with open(self.config_file, 'r') as json_file:
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self.config_data = json.load(json_file)
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except FileNotFoundError:
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Logger.log_error("SCRIPT", f"Config file '{self.config_file}' not found.")
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sys.exit(1)
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except json.JSONDecodeError:
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Logger.log_error("SCRIPT", f"Invalid JSON format in '{self.config_file}'.")
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sys.exit(1)
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self.validate()
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if self.ok and not self.initialized:
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Logger.log_info("SCRIPT", "Starting KKAFIO!")
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self.initialized = True
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self.changed = True
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elif not self.ok and not self.initialized:
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Logger.log_error("SCRIPT", "Invalid config. Please check your config file.")
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sys.exit(1)
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elif not self.ok and self.initialized:
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Logger.log_warning("SCRIPT", "Config change detected, but with problems. Rolling back config.")
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self._rollback_config(backup_config)
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elif self.ok and self.initialized:
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if backup_config != self.__dict__:
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Logger.log_warning("SCRIPT", "Config change detected. Hot-reloading.")
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self.changed = True
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def validate(self):
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Logger.log_info("SCRIPT", "Validating config")
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self.ok = True
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self.tasks = self.config_data["Core"]["Tasks"]
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self.create_gamepath()
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for task in self.tasks:
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if self.config_data[task]["Enable"]:
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if "InputPath" in self.config_data[task]:
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path = self.config_data[task]["InputPath"]
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elif "OutputPath" in self.config_data[task]:
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path = self.config_data[task]["OutputPath"]
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if not os.path.exists(path):
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Logger.log_error("SCRIPT", f"Path invalid for task {task}")
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raise Exception()
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self.install_chara = self.config_data.get("InstallChara", {})
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self.create_backup = self.config_data.get("CreateBackup", {})
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self.remove_chara = self.config_data.get("RemoveChara", {})
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self.fc_kks = self.config_data.get("FCKKS", {})
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def create_gamepath(self):
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base = self.config_data["Core"]["GamePath"]
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self.game_path = {
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"base": base,
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"UserData": os.path.join(base, "UserData"),
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"BepInEx": os.path.join(base, "BepInEx"),
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"mods": os.path.join(base, "mods"),
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"chara": os.path.join(base, "UserData\\chara\\female"),
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"coordinate": os.path.join(base, "UserData\coordinate"),
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"Overlays": os.path.join(base, "UserData\Overlays")
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}
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for path in self.game_path.values():
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if not os.path.exists(path):
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Logger.log_error("SCRIPT", "Game path not valid")
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raise Exception()
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def _deepcopy_dict(self, dictionary):
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from copy import deepcopy
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return deepcopy(dictionary)
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def _rollback_config(self, config):
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for key, value in config.items():
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setattr(self, key, value)
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