refactor: use pathlib instead of os.path

This commit is contained in:
RedDeadDepresso
2024-09-25 00:00:07 +01:00
parent 8d3af9996b
commit 8ec39fe30d
8 changed files with 206 additions and 224 deletions

View File

@@ -1,8 +1,9 @@
import sys
import json
import os
from pathlib import Path
from util.logger import logger
class Config:
def __init__(self, config_file):
logger.info("SCRIPT", "Initializing config module")
@@ -10,15 +11,12 @@ class Config:
self.ok = False
self.initialized = False
self.config_data = None
self.changed = False
self.read()
def read(self):
backup_config = self._deepcopy_dict(self.__dict__)
try:
with open(self.config_file, 'r') as json_file:
self.config_data = json.load(json_file)
with open(self.config_file, 'r') as f:
self.config_data = json.load(f)
except FileNotFoundError:
logger.error("SCRIPT", f"Config file '{self.config_file}' not found.")
sys.exit(1)
@@ -31,60 +29,54 @@ class Config:
if self.ok and not self.initialized:
logger.info("SCRIPT", "Starting KKAFIO!")
self.initialized = True
self.changed = True
elif not self.ok and not self.initialized:
logger.error("SCRIPT", "Invalid config. Please check your config file.")
sys.exit(1)
elif not self.ok and self.initialized:
logger.warning("SCRIPT", "Config change detected, but with problems. Rolling back config.")
self._rollback_config(backup_config)
elif self.ok and self.initialized:
if backup_config != self.__dict__:
logger.warning("SCRIPT", "Config change detected. Hot-reloading.")
self.changed = True
def validate(self):
logger.info("SCRIPT", "Validating config")
self.ok = True
self.tasks = ["CreateBackup", "FilterConvertKKS", "InstallChara", "RemoveChara"]
self.create_gamepath()
self.validate_gamepath()
self.validate_tasks()
for task in self.tasks:
if self.config_data[task]["Enable"]:
if "InputPath" in self.config_data[task]:
path = self.config_data[task]["InputPath"]
elif "OutputPath" in self.config_data[task]:
path = self.config_data[task]["OutputPath"]
if not os.path.exists(path):
logger.error("SCRIPT", f"Path invalid for task {task}")
raise Exception()
self.install_chara = self.config_data.get("InstallChara", {})
self.create_backup = self.config_data.get("CreateBackup", {})
self.remove_chara = self.config_data.get("RemoveChara", {})
self.fc_kks = self.config_data.get("FilterConvertKKS", {})
def create_gamepath(self):
base = self.config_data["Core"]["GamePath"]
def validate_gamepath(self):
base = Path(self.config_data["Core"]["GamePath"])
self.game_path = {
"base": base,
"UserData": os.path.join(base, "UserData"),
"BepInEx": os.path.join(base, "BepInEx"),
"mods": os.path.join(base, "mods"),
"chara": os.path.join(base, "UserData\\chara\\female"),
"coordinate": os.path.join(base, "UserData\\coordinate"),
"Overlays": os.path.join(base, "UserData\\Overlays")
}
"UserData": base / "UserData",
"BepInEx": base / "BepInEx",
"mods": base / "mods",
"chara": base / "UserData" / "chara" / "female",
"coordinate": base / "UserData" / "coordinate",
"Overlays": base / "UserData" / "Overlays"
}
for path in self.game_path.values():
if not os.path.exists(path):
if not path.exists():
logger.error("SCRIPT", "Game path not valid")
raise Exception()
def _deepcopy_dict(self, dictionary):
from copy import deepcopy
return deepcopy(dictionary)
raise Exception(f"Game path not valid: {path}")
def _rollback_config(self, config):
for key, value in config.items():
setattr(self, key, value)
def validate_tasks(self):
tasks = ["CreateBackup", "FilterConvertKKS", "InstallChara", "RemoveChara"]
for task in tasks:
task_config = self.config_data[task]
if not task_config["Enable"]:
continue
if "InputPath" in task_config:
path_obj = Path(task_config["InputPath"])
task_config["InputPath"] = path_obj
elif "OutputPath" in task_config:
path_obj = Path(task_config["OutputPath"])
task_config["OutputPath"] = path_obj
if not path_obj.exists():
logger.error("SCRIPT", f"Path invalid for task {task}")
raise Exception()
self.create_backup = self.config_data["CreateBackup"]
self.fc_kks = self.config_data["FilterConvertKKS"]
self.install_chara = self.config_data["InstallChara"]
self.remove_chara = self.config_data["RemoveChara"]