[PATCH] linearly index zone->node_zonelists[]

I wonder why we need this bitmask indexing into zone->node_zonelists[]?

We always start with the highest zone and then include all lower zones
if we build zonelists.

Are there really cases where we need allocation from ZONE_DMA or
ZONE_HIGHMEM but not ZONE_NORMAL? It seems that the current implementation
of highest_zone() makes that already impossible.

If we go linear on the index then gfp_zone() == highest_zone() and a lot
of definitions fall by the wayside.

We can now revert back to the use of gfp_zone() in mempolicy.c ;-)

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Christoph Lameter
2006-09-25 23:31:19 -07:00
committed by Linus Torvalds
parent 2f6726e54a
commit 19655d3487
4 changed files with 18 additions and 75 deletions

View File

@@ -12,9 +12,6 @@ struct vm_area_struct;
*
* Zone modifiers (see linux/mmzone.h - low three bits)
*
* These may be masked by GFP_ZONEMASK to make allocations with this bit
* set fall back to ZONE_NORMAL.
*
* Do not put any conditional on these. If necessary modify the definitions
* without the underscores and use the consistently. The definitions here may
* be used in bit comparisons.
@@ -78,14 +75,7 @@ struct vm_area_struct;
#define GFP_DMA32 __GFP_DMA32
static inline int gfp_zone(gfp_t gfp)
{
int zone = GFP_ZONEMASK & (__force int) gfp;
BUG_ON(zone >= GFP_ZONETYPES);
return zone;
}
static inline enum zone_type highest_zone(gfp_t flags)
static inline enum zone_type gfp_zone(gfp_t flags)
{
if (flags & __GFP_DMA)
return ZONE_DMA;