Due to limitations in the multimedia architecure clients might not know when a buffer can be unmapped from the IOMMU. In addition, the multimedia architecture causes unnecessary mappings/unmappings for the same buffers which reduces framerates. Add logic to delay unmapping from the IOMMU until buffer memory is freed and unmap any outstanding mappings to avoid virtual memory address space leak. Change-Id: Idaeae269d9ba623e25a0cb087a89b4cbb63915af Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
302 lines
9.4 KiB
C
302 lines
9.4 KiB
C
/*
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* drivers/gpu/ion/ion_priv.h
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*
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* Copyright (C) 2011 Google, Inc.
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* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
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*
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* This software is licensed under the terms of the GNU General Public
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* License version 2, as published by the Free Software Foundation, and
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* may be copied, distributed, and modified under those terms.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#ifndef _ION_PRIV_H
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#define _ION_PRIV_H
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#include <linux/kref.h>
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#include <linux/mm_types.h>
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#include <linux/mutex.h>
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#include <linux/rbtree.h>
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#include <linux/ion.h>
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#include <linux/iommu.h>
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struct ion_mapping;
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struct ion_dma_mapping {
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struct kref ref;
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struct scatterlist *sglist;
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};
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struct ion_kernel_mapping {
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struct kref ref;
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void *vaddr;
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};
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enum {
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DI_PARTITION_NUM = 0,
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DI_DOMAIN_NUM = 1,
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DI_MAX,
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};
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/**
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* struct ion_iommu_map - represents a mapping of an ion buffer to an iommu
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* @iova_addr - iommu virtual address
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* @node - rb node to exist in the buffer's tree of iommu mappings
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* @domain_info - contains the partition number and domain number
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* domain_info[1] = domain number
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* domain_info[0] = partition number
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* @ref - for reference counting this mapping
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* @mapped_size - size of the iova space mapped
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* (may not be the same as the buffer size)
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* @flags - iommu domain/partition specific flags.
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*
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* Represents a mapping of one ion buffer to a particular iommu domain
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* and address range. There may exist other mappings of this buffer in
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* different domains or address ranges. All mappings will have the same
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* cacheability and security.
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*/
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struct ion_iommu_map {
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unsigned long iova_addr;
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struct rb_node node;
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union {
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int domain_info[DI_MAX];
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uint64_t key;
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};
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struct ion_buffer *buffer;
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struct kref ref;
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int mapped_size;
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unsigned long flags;
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};
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struct ion_buffer *ion_handle_buffer(struct ion_handle *handle);
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/**
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* struct ion_buffer - metadata for a particular buffer
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* @ref: refernce count
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* @node: node in the ion_device buffers tree
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* @dev: back pointer to the ion_device
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* @heap: back pointer to the heap the buffer came from
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* @flags: buffer specific flags
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* @size: size of the buffer
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* @priv_virt: private data to the buffer representable as
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* a void *
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* @priv_phys: private data to the buffer representable as
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* an ion_phys_addr_t (and someday a phys_addr_t)
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* @lock: protects the buffers cnt fields
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* @kmap_cnt: number of times the buffer is mapped to the kernel
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* @vaddr: the kenrel mapping if kmap_cnt is not zero
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* @dmap_cnt: number of times the buffer is mapped for dma
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* @sglist: the scatterlist for the buffer is dmap_cnt is not zero
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*/
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struct ion_buffer {
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struct kref ref;
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struct rb_node node;
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struct ion_device *dev;
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struct ion_heap *heap;
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unsigned long flags;
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size_t size;
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union {
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void *priv_virt;
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ion_phys_addr_t priv_phys;
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};
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struct mutex lock;
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int kmap_cnt;
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void *vaddr;
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int dmap_cnt;
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struct scatterlist *sglist;
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int umap_cnt;
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unsigned int iommu_map_cnt;
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struct rb_root iommu_maps;
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int marked;
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};
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/**
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* struct ion_heap_ops - ops to operate on a given heap
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* @allocate: allocate memory
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* @free: free memory
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* @phys get physical address of a buffer (only define on
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* physically contiguous heaps)
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* @map_dma map the memory for dma to a scatterlist
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* @unmap_dma unmap the memory for dma
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* @map_kernel map memory to the kernel
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* @unmap_kernel unmap memory to the kernel
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* @map_user map memory to userspace
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* @unmap_user unmap memory to userspace
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*/
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struct ion_heap_ops {
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int (*allocate) (struct ion_heap *heap,
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struct ion_buffer *buffer, unsigned long len,
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unsigned long align, unsigned long flags);
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void (*free) (struct ion_buffer *buffer);
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int (*phys) (struct ion_heap *heap, struct ion_buffer *buffer,
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ion_phys_addr_t *addr, size_t *len);
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struct scatterlist *(*map_dma) (struct ion_heap *heap,
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struct ion_buffer *buffer);
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void (*unmap_dma) (struct ion_heap *heap, struct ion_buffer *buffer);
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void * (*map_kernel) (struct ion_heap *heap, struct ion_buffer *buffer,
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unsigned long flags);
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void (*unmap_kernel) (struct ion_heap *heap, struct ion_buffer *buffer);
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int (*map_user) (struct ion_heap *mapper, struct ion_buffer *buffer,
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struct vm_area_struct *vma, unsigned long flags);
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void (*unmap_user) (struct ion_heap *mapper, struct ion_buffer *buffer);
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int (*cache_op)(struct ion_heap *heap, struct ion_buffer *buffer,
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void *vaddr, unsigned int offset,
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unsigned int length, unsigned int cmd);
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int (*map_iommu)(struct ion_buffer *buffer,
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struct ion_iommu_map *map_data,
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unsigned int domain_num,
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unsigned int partition_num,
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unsigned long align,
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unsigned long iova_length,
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unsigned long flags);
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void (*unmap_iommu)(struct ion_iommu_map *data);
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int (*print_debug)(struct ion_heap *heap, struct seq_file *s);
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int (*secure_heap)(struct ion_heap *heap);
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int (*unsecure_heap)(struct ion_heap *heap);
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};
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/**
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* struct ion_heap - represents a heap in the system
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* @node: rb node to put the heap on the device's tree of heaps
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* @dev: back pointer to the ion_device
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* @type: type of heap
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* @ops: ops struct as above
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* @id: id of heap, also indicates priority of this heap when
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* allocating. These are specified by platform data and
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* MUST be unique
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* @name: used for debugging
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*
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* Represents a pool of memory from which buffers can be made. In some
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* systems the only heap is regular system memory allocated via vmalloc.
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* On others, some blocks might require large physically contiguous buffers
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* that are allocated from a specially reserved heap.
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*/
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struct ion_heap {
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struct rb_node node;
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struct ion_device *dev;
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enum ion_heap_type type;
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struct ion_heap_ops *ops;
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int id;
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const char *name;
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};
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#define iommu_map_domain(__m) ((__m)->domain_info[1])
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#define iommu_map_partition(__m) ((__m)->domain_info[0])
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/**
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* ion_device_create - allocates and returns an ion device
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* @custom_ioctl: arch specific ioctl function if applicable
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*
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* returns a valid device or -PTR_ERR
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*/
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struct ion_device *ion_device_create(long (*custom_ioctl)
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(struct ion_client *client,
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unsigned int cmd,
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unsigned long arg));
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/**
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* ion_device_destroy - free and device and it's resource
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* @dev: the device
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*/
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void ion_device_destroy(struct ion_device *dev);
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/**
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* ion_device_add_heap - adds a heap to the ion device
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* @dev: the device
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* @heap: the heap to add
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*/
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void ion_device_add_heap(struct ion_device *dev, struct ion_heap *heap);
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/**
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* functions for creating and destroying the built in ion heaps.
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* architectures can add their own custom architecture specific
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* heaps as appropriate.
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*/
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struct ion_heap *ion_heap_create(struct ion_platform_heap *);
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void ion_heap_destroy(struct ion_heap *);
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struct ion_heap *ion_system_heap_create(struct ion_platform_heap *);
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void ion_system_heap_destroy(struct ion_heap *);
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struct ion_heap *ion_system_contig_heap_create(struct ion_platform_heap *);
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void ion_system_contig_heap_destroy(struct ion_heap *);
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struct ion_heap *ion_carveout_heap_create(struct ion_platform_heap *);
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void ion_carveout_heap_destroy(struct ion_heap *);
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struct ion_heap *ion_iommu_heap_create(struct ion_platform_heap *);
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void ion_iommu_heap_destroy(struct ion_heap *);
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struct ion_heap *ion_cp_heap_create(struct ion_platform_heap *);
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void ion_cp_heap_destroy(struct ion_heap *);
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struct ion_heap *ion_reusable_heap_create(struct ion_platform_heap *);
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void ion_reusable_heap_destroy(struct ion_heap *);
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/**
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* kernel api to allocate/free from carveout -- used when carveout is
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* used to back an architecture specific custom heap
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*/
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ion_phys_addr_t ion_carveout_allocate(struct ion_heap *heap, unsigned long size,
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unsigned long align);
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void ion_carveout_free(struct ion_heap *heap, ion_phys_addr_t addr,
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unsigned long size);
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struct ion_heap *msm_get_contiguous_heap(void);
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/**
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* The carveout/cp heap returns physical addresses, since 0 may be a valid
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* physical address, this is used to indicate allocation failed
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*/
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#define ION_CARVEOUT_ALLOCATE_FAIL -1
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#define ION_CP_ALLOCATE_FAIL -1
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/**
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* The reserved heap returns physical addresses, since 0 may be a valid
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* physical address, this is used to indicate allocation failed
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*/
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#define ION_RESERVED_ALLOCATE_FAIL -1
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/**
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* ion_map_fmem_buffer - map fmem allocated memory into the kernel
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* @buffer - buffer to map
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* @phys_base - physical base of the heap
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* @virt_base - virtual base of the heap
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* @flags - flags for the heap
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*
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* Map fmem allocated memory into the kernel address space. This
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* is designed to be used by other heaps that need fmem behavior.
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* The virtual range must be pre-allocated.
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*/
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void *ion_map_fmem_buffer(struct ion_buffer *buffer, unsigned long phys_base,
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void *virt_base, unsigned long flags);
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/**
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* ion_do_cache_op - do cache operations.
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*
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* @client - pointer to ION client.
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* @handle - pointer to buffer handle.
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* @uaddr - virtual address to operate on.
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* @offset - offset from physical address.
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* @len - Length of data to do cache operation on.
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* @cmd - Cache operation to perform:
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* ION_IOC_CLEAN_CACHES
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* ION_IOC_INV_CACHES
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* ION_IOC_CLEAN_INV_CACHES
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*
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* Returns 0 on success
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*/
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int ion_do_cache_op(struct ion_client *client, struct ion_handle *handle,
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void *uaddr, unsigned long offset, unsigned long len,
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unsigned int cmd);
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#endif /* _ION_PRIV_H */
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