* Add layout/matrix diagram
[docs]
* Alias `LAYOUT_all` to `LAYOUT_split_6u`
`LAYOUT_all` and `LAYOUT_split_6u` represent the same matrix positions
and sequence, so implement the former as an alias.
[refactor]
* Touch-up keymaps
- grid-align keycodes
- use QMK-native keycode aliases
[chore]
* Friendly-format `info.json`
[style]
* Correct layout data
Correct key sizes/positioning on the bottom row.
[chore]
* Rename `LAYOUT_2u_6u` to `LAYOUT_65_xt_ansi_blocker`
[refactor]
* Rename `LAYOUT_2u_7u` to `LAYOUT_65_xt_ansi_blocker_tsangan`
[refactor]
* Rename `LAYOUT_split_6u` to `LAYOUT_65_xt_ansi_blocker_split_bs`
[refactor]
* Rename `LAYOUT_split_7u` to `LAYOUT_65_xt_ansi_blocker_tsangan_split_bs`
[refactor]
* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches