--- a/magic/src/confetti.c +++ b/magic/src/confetti.c @@ -11,8 +11,8 @@ #define CONFETTI_BRUSH_SIZE 8 //radius of each confetti circle #define CONFETTI_QUANTITY 3 //how many circles will be created every click? -#ifdef __ANDROID__ -#define inline static +#ifdef __TERMUX__ +#define inline static inline #endif struct confetti_rgb --- a/magic/src/fold.c +++ b/magic/src/fold.c @@ -16,8 +16,8 @@ #define FOLD_LEN 80 -#ifdef __ANDROID__ -#define inline static +#ifdef __TERMUX__ +#define inline static inline #endif int right_arm_x, right_arm_y, left_arm_x, left_arm_y; --- a/magic/src/fretwork.c +++ b/magic/src/fretwork.c @@ -28,8 +28,8 @@ #define SEG_RIGHT_TOP_BOTTOM (SEG_RIGHT | SEG_TOP | SEG_BOTTOM) #define SEG_LEFT_RIGHT_TOP_BOTTOM (SEG_LEFT | SEG_RIGHT | SEG_TOP | SEG_BOTTOM) -#ifdef __ANDROID__ -#define inline static +#ifdef __TERMUX__ +#define inline static inline #endif Mix_Chunk *fretwork_snd; --- a/magic/src/rails.c +++ b/magic/src/rails.c @@ -28,8 +28,8 @@ #define SEG_RIGHT_TOP_BOTTOM (SEG_RIGHT | SEG_TOP | SEG_BOTTOM) #define SEG_LEFT_RIGHT_TOP_BOTTOM (SEG_LEFT | SEG_RIGHT | SEG_TOP | SEG_BOTTOM) -#ifdef __ANDROID__ -#define inline static +#ifdef __TERMUX__ +#define inline static inline #endif Mix_Chunk *rails_snd;