+++ ./src/AudacityApp.cpp @@ -1148,7 +1148,7 @@ #define WL(lang,sublang) #endif -#if wxCHECK_VERSION(3, 0, 1) && !wxCHECK_VERSION(3, 1, 6) +#if wxCHECK_VERSION(3, 0, 1) && !wxCHECK_VERSION(3, 1, 6) && !defined __ANDROID__ wxLanguageInfo userLangs[] = { // Included upstream in version 3.1.6 @@ -1361,7 +1361,7 @@ // // TODO: The whole Language initialization really need to be reworked. // It's all over the place. -#if wxCHECK_VERSION(3, 0, 1) && !wxCHECK_VERSION(3, 1, 6) +#if wxCHECK_VERSION(3, 0, 1) && !wxCHECK_VERSION(3, 1, 6) && !defined __ANDROID__ for (size_t i = 0, cnt = WXSIZEOF(userLangs); i < cnt; i++) { wxLocale::AddLanguage(userLangs[i]);