/* Copyright (c) 2006 NVIDIA Corporation. All rights reserved. * * NVIDIA Corporation and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an * express license agreement from NVIDIA Corporation is strictly prohibited. */ /** @file GF3D.h GFSDK 3D API */ #ifndef __GF3D_H__ #define __GF3D_H__ #include "GF.h" #ifdef __cplusplus extern "C" { #endif /** @addtogroup group3D 3DAPI 3D API */ /*@{*/ // Typesafe functions for opening and closing this component GF_RETTYPE GF3DOpen(GFRmHandle hRm, GF3DHandle *ph3D, GF_STATE_TYPE state, GFRmChHandle hCh); void GF3DClose(GF3DHandle *ph3D); /*@}*/ #ifdef __cplusplus } #endif #endif /* __GF3D_H__ */