godot: revbump to rebuild

This commit is contained in:
termux-pacman-bot
2024-08-24 04:38:11 +00:00
parent 9dd7bb5131
commit ca6008c166
2 changed files with 13 additions and 0 deletions

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@@ -3,6 +3,7 @@ TERMUX_PKG_DESCRIPTION="Advanced cross-platform 2D and 3D game engine"
TERMUX_PKG_LICENSE="MIT"
TERMUX_PKG_MAINTAINER="@termux"
TERMUX_PKG_VERSION="4.2.2"
TERMUX_PKG_REVISION=1
TERMUX_PKG_SRCURL=https://github.com/godotengine/godot/archive/$TERMUX_PKG_VERSION-stable.tar.gz
TERMUX_PKG_SHA256=990b7b716656122364b1672508c516c898497c50216d7c00c60eeaf507685c0e
TERMUX_PKG_DEPENDS="ca-certificates, glu, libandroid-execinfo, libc++, libenet, libogg, libtheora, libvorbis, libvpx, libwebp, libwslay, libxcursor, libxi, libxinerama, libxkbcommon, libxrandr, mbedtls, miniupnpc, opengl, opusfile, pcre2, speechd, zstd, fontconfig"

View File

@@ -11,3 +11,15 @@
#include <stdlib.h>
@@ -144,7 +144,11 @@
}
char addr[16];
+#if (MINIUPNPC_API_VERSION >= 18)
+ int i = UPNP_GetValidIGD(devlist, urls, &data, (char *)&addr, 16, nullptr, 0);
+#else
int i = UPNP_GetValidIGD(devlist, urls, &data, (char *)&addr, 16);
+#endif
if (i != 1) {
FreeUPNPUrls(urls);